﻿using System.Collections.Generic;
using GameFramework.Core;
using GameFramework.UI;

namespace GameLogic.UI
{
    /// <summary>
    /// 游戏UI组配置
    /// </summary>
    public sealed class GameUIGroupConfiguration : IInitialize, IUIGroupConfiguration
    {
        public IEnumerable<string> GroupNames { get; private set; }

        public void Initialize()
        {
            GroupNames = typeof(GameUIGroup).GetEnumNames();
        }
    }
}